We set out to invent a medium that enables all people to see, touch, and discuss the invisible, intangible, and inexpressible systems that shape our world. We were led to a computing system grounded in physical reality. Why?
By “medium”, we mean universal literacy for all people, not tools for specialists. This requires a form of computing that is as transparent, authorable, and adaptable as ink on paper. The complexity of conventional computing makes this impossible. But by not attempting to simulate virtual objects, and instead letting people compute with real objects, most of the code simply disappears, and computing can be accessible and human-scale.
By “seeing”, we mean seeing big, seeing whole systems, immersing oneself in context. This requires an unbounded canvas, where people can spread out and use all the space around them. Not scrolling through a pinhole.
By “touching”, we mean literally getting one’s hands on concepts, freely manipulating and arranging them, improvising with all the fluencies of the human body and properties of physical material. No computer can simulate this, and any attempt brings in untenable complexity.
By “discussing”, we mean people physically together, face-to-face, in realtime, working with seeable, touchable thoughts backed by evidence and computational models. This requires a form of computing designed from the ground up around people looking each other in the eyes, and thinking together with their hands.
This brief report can’t convey all of the experiences at Dynamicland that have substantiated these convictions, and compelled us to devote our lives to this work. Perhaps the best we can do is trace a single example. Here is a thing that actually happened:
The real estate group that owns the Dynamicland building uses their purchasing power to influence the city to improve infrastructure to underserved areas of Oakland.
The head of this initiative was visiting Dynamicland, and she began describing her work around the lunch table, which happened to have Geokit spread across it. Without breaking the flow of conversation, I dealt the transit card to display Oakland bus routes, and she grabbed the “zoom-and-pan dial” without any instruction to zoom in on a portion of West Oakland — noticing a huge hole in route coverage she’d never seen before where she knew there were tons of working families.
She resolved to bring her discovery to the city council, and we spent the next fifteen minutes exploring as she taught me more about city transit than I ever knew I wanted to know.
Where did that “zoom-and-pan dial” come from?
While exploring Geokit, a visiting designer (who “didn’t program”) saw the generic dial and Geokit's zoom lenses, and immediately thought about how to combine the two into a “zoom-and-pan dial”.
A couple of hours in the afternoon, working at a table together with paper, markers, and a keyboard, we had a working prototype.
Where did the “generic dial” come from?
At our first game jam, someone wrote a card that simply claimed which direction it was facing. Someone else had the idea to tape the card to a turntable. It was now a dial.
Over the next year, many people made many kinds of dials, and used them for everything from controlling music tempo to picking colors to generating random results for a magic 8-ball.
These moments actually happened: genuine data-grounded realizations in conversation, working dynamic media cooperatively authored in realtime, small ideas growing through riffing and physical remixing until they enabled genuine moments of realization.
We’ve seen these moments happen constantly, organically, among all kinds of people. Moments that are unprecedented in computing, and impossible with computers as currently conceived. By now, they’re almost mundane.
We believe there is a future in which these mundane moments happen every day, for every person on earth.
By sponsoring Dynamicland, you make it possible for us to make progress towards this new medium. More funding means quicker progress and more ambitious goals. Dynamicland is organized under a 501(c)(3) nonprofit, and is funded by annually-renewing corporate memberships (90%) and individual donations (10%).
We are not a large group. Everything shown in this report was done with a full-time staff of around five or six. This has included: Bret Victor, Glen Chiacchieri, Toby Schachman, Chaim Gingold, Robert Ochshorn, Michael Nagle, Paula Te, Josh Horowitz, Virginia McArthur, Luke Iannini, Weiwei Hsu, Omar Rizwan