Oo, regarding the integrated fiducials, I just had an idea of how to do that really speedily without needing the complexity of multi-color 3D printing — you could design the shape with a "physical fiducial" on each face, like raised Braille-like dots or an embossed QR/Apriltag or whatever, and then you could very rapidly paint that portion of each face black by simply "stamping" it on an ink bed and letting it dry.
> On Jun 9, 2023, at 12:51 PM, Luke Iannini <
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> Yeah I love that idea!! We've been talking about ways to get as quickly as possible to tangible representations, like a workflow where you 3D print intermediate designs (maybe out of some custom lego-like pieces with integrated fiducials of some kind), make modifications in a hybrid tangible/projected space, reprint blocks/diffs where needed, etc., and it would be magical to mount the actual components on linear actuators like this for the ability to seamlessly switch between direct manipulation and computerized/parametric manipulation (which is exactly what "flying faders" on high-end mixers are great examples of!)
>
>> On Jun 7, 2023, at 11:46 PM, Bret Victor <
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>> Very cool!
>>
>> It made me think of, for showing z-depth, you could get a motorized fader and prop it up vertically on the table, and hook it up to a microcontroller or raspberry pi. As you dial the z up and down, the knob on the fader would move to the physically-correct height.
>>
>> (You could probably also show z-depth by leaning an ordinary dot frame at an angle, and projecting an ordinary line on it. But the actuator would be cooler.)
>>
>> I wonder if you could even do something where the page is lying flat on a tray, and the actuator moves the tray up and down, so the page itself is at the z-height....
>>
>>
>> <Overview | Flying Faders | Adafruit Learning System.jpeg>
>>
>>> On Jun 7, 2023, at 11:03 AM, Luke Iannini <
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>>> The Apple presentation (which I felt obligated to watch to answer the inevitable questions on its relationship to DL) bummed me out so hard I had to vent the emotions into making something useful — here's a DNA bricks editor prototype I made in about 2 hours total yesterday and today, in 131 lines of code thanks to Realtalk and Scene Kit, made in a continuous conversation with the medium.
>>>
>>>
[DNA bricks editor prototype.mkv]
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>>>
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