All research summaries for the last two show-and-tells have been submitted! Thanks everyone for your fine contributions. Here they are, in alphabetical order by first name:
I spent the last two weeks working on "Realtalk from the ground up" -- working out the details of how values and samples and processes work. I ended up answering most of the list of questions I wrote up after finishing the "Realtalk Table Toy" at the beginning of the month.
<<< Chaim >>>
• Call with MIT Press editors about SimCity book. They love it.
• Musical Paper with Luke:
- Can dynamically change scales, root note, etc…
- Started slider control system (WIP)
- Adaptive temporal blending across time steps for more robust input capture
- Beats now temporally and visually align properly. You can score things!
- More stability (less crashing)
- Only highlight playing notes
- Tracking scores across frames more more input robustness
- More robust score recognition
- Can interact in real time with scores (with your hands, whatever)
- Better grid graphics (downbeat lines)
- Drawing performance improvements
- Different size paper = different tempos
- Lots of other little things.
<<< Josh >>>
Most of my work the last two weeks has been on token-table Realtalk. I've been building a Realtalk sample-database/process-runner in Lua, working from the inside out. That means I started by implementing the higher-level decision-making processes, while stubbing out the actual hardware with hard-coded values and silly simulations.
But as of late last Friday, I was able to hook the system up to some pre-written HTTP servers which access the token-table hardware, so we actually have a rudimentary token-tidier running on Realtalk now!
We also have a rudimentary inspector, which has not yet proved itself useful for actual debugging:
I also had some small adventures in Apparatus. Two weeks ago I prototyped a version of "freely draggable values spread like another spread" (better name tbd):
And last week I recreated a neat hexagon graphic, as documented in
this thread.
<<< Paula >>>
Week ending Thu, Oct 27
- Worked on smiley face lua code for token table (totes gonna be projected sometime soon)

- Went to equity in tech lunch with Toby, interested in engaging local Oakland community since we're here, in Oakland. Will do some research to find an appropriate reading for next Why?
Week ending Fri, Oct 21.
- Started working on Token Table Toy Interface visualization.

- I think mostly floundered with visualization, and after conversations with Toby and Bret realized I should learn Lua.
- Went to MOMA. Bought a robot. It mesmerizingly follows lines and dances.

@ MOMA:


<<< Toby >>>
<<< Virginia >>>