Combining the last two wall projects, search nouns and move them around on the wall.
During development, we get a lot of comments from the peanut gallery. Some are useful (Emily's suggestion that dragging an icon back onto the search area should delete it).
A group of people collectively invented a pictionary-like game and started evolving the rules (put a whiteboard in front that obscures the guessers' view of the search area).
The Last Supper
Somewhere Over the Rainbow
I'm finding tension in the desire to position icons precisely and the imprecision of the Wiimote as an input device. We tried snapping the icons to a 100x100 pixel grid which feels totally fine, so for "snapping" applications it shouldn't be a big deal. We'll try ways to "nudge" icons next.
Putting up our own IR LEDs that are farther apart than the provided thingy (sitting on the chair) might also help a bit with precision. I have ideas for a Wiimote "debug view" (based on Glen's suggestion) that will help us explore this.