Combining Graham’s paper with Bret’s most recent talk, I started thinking about what an editing “space” might be like. I like the idea that audio could be tactile in some way—the guy on the right should really be touching that audio, and it shouldn’t be so sharp. Those waveforms look like they could cut you. The video should also be more tangible—it looks like film, in fact. I’m not sure what the gestures or interactions are here, I’m just trying to put things in space instead of on screens.
Other thoughts: perhaps the big image on the screen can be seen from both sides, so people can view it from either side. Humble beginnings from a former assistant editor.